Mikhail Proskurin · Digital Director · Founder · 1994lab · Onedam
M·PROSKURIN
STATUS · ONLINE LOCALE · MSK / UTC+3 EXP · 16+ years — · —
⬤ personal · proskurin.online chapter 00 / mission — / — / —

Mikhail
Proskurin —
digital,
products AND SYSTEMS

16+ years in digital. I went from assistant roles in OMD / Havas to Head of Digital, then to brand-side roles at Infiniti and Kalashnikov Concern. Today I am the founder of 1994lab and co-founder of Onedam.
Clients and projects include Mitsubishi, Nokian, Chery, VK, Yandex, BAT, CSKA, T-Bank, Fix Price and others. Systemic. No extra noise.

Experience 16+years in digital
Awards 30+awards and shortlists
Tracks agency · brand · founderone career, several roles
Personal 4daughters
● REC subject · mp-1994
MSK · digital / founder
id · mp-1994 role · strategy / digital / product
NOW / current statemodule_01 · live

What I’m building now

Product ⬤ 01Onedammini-app / webapp platform for Telegram and MAX
Agency · 021994labstrategy, digital, special projects, launch and production
Music · 03Laiso Buckvinyl / selector / not for the dancefloor
SUBJECT / cardmodule_02

Mikhail Proskurin

  • born15·04·1987
  • cityMoscow
  • roleDigital Director · Founder
  • eduMPEI · systems engineer
    IHSBM · Strategic Management
  • teachHSE · MGIMO
  • focusstrategy · digital · product · special projects
LOG / career.chronologymodule_03 · 2009 — ∞

Career log · 2009 → 2026

2009EDUMPEIsystems engineer · technical foundation
2009AD AGENCYOptimum Media OMD / Havas Arenafrom assistant to Head of Digital & Media
2014CASE · HAVASLG “golden trains”first commercial branding of Moscow metro trains
2014BRANDInfiniti / Nissan Manufacturing RusATL · digital · creative · RU / UA / KZ · media efficiency ×3
2014EDU+IHSBMStrategic Management
2015CASE · INFINITIAR in automotiveone of the early AR launch projects for Infiniti
2017BRANDKalashnikov Concernhead of digital · online sales +30–40% · mobile ×3
2017AWARD · KKRunet Rating2 gold + 2 silver
2019FOUNDER1994labstrategy, digital, special projects · 100+ projects
2021INTERNATIONALUK / EU / USA / UAE / BalkansNoda Pay, SWM, new markets and international projects
2023AI · AWARDVK × Russian MuseumSostav / Tagline · AI case for the museum’s 125th anniversary
2024PRODUCTOnedamco-founder · mini-app / webapp platform
2024MUSICKarachadrum’n’bass duo · releases, live, radio
2024DJLaiso BuckDJ & vinyl selector · not for the dancefloor
2024PRO BONOSPCO · Herceg Novidigital for the Serbian Orthodox Church project in Montenegro
2026MODERN FATHER4th daughterfour daughters in total
NEXTThe next systemnot invented yet · or already taking shape
SYSTEMS / parallel linesmodule_04 · four systems

Four systems

AUDIO / not for the dancefloormodule_05 · 6 mixes · vinyl-only

Not for the Dancefloor

Laiso Buck is a solo DJ / selector project. Vinyl, CDJ, deep dnb, UK garage and leftfield. Not for the Dancefloor is a series focused not on peak-time impact, but on attention, texture and gradual movement.

More listening mode than peak time.

promodj/laisobuck ↗ · mixcloud ↗ · booking @michael1994lab

NOW PLAYING#06 · NFtD
uk bass · leftfield · vinyl only
vinyl / cdj · deep rotation · listening mode
PRESS / public tracemodule_06 · articles, broadcasts, cases

Press & cases

Not effect for the sake of effect,
but a system that works.

01 · design

System over decoration

If the structure does not work, everything else is secondary.

02 · method

Method over mythology

A clear process, logic and working decisions are stronger than any “unique methodology”.

03 · speed

Launch over perfectionism

Something good shipped to market is usually stronger than something perfect left in your head.

04 · trust

Clarity over magic

I prefer clear reasoning, numbers and visible logic to decorative fog around the process.

Languages

RUnative
ENC2
SRB1

Markets / experience

Russia UK EU USA UAE Balkans

Availability

Moscow · remote · hybrid
open to travel and international projects

© 1994 — ∞ · proskurin.online · mp-1994 contact ↗ digital · product · strategy
PLAY / pitch mode module_07 · playable block

Keep the project alive.

30 seconds · catch signal · dodge nonsense

SCORE · 0 TIME · 30s LIVES · ●●●
YOU
PITCH MODE
Keep the project alive.
catch signal · avoid fluff
← → · mouse · touch